Stanisław Krawczyk

Stanisław Krawczyk is a sociologist interested in the study of various cultural objects, from video games, to popular prose, to academic works. His PhD, which concerns the field of science fiction and fantasy literature in Poland, employs sociological discourse analysis as well as qualitative content analysis. He joined the Scholarly Communication Research Group in December 2020 to work in the Evaluation Game project, where his main task is to analyze a series of interviews with Polish scholars.

 

Research interests: cultural sociology, game studies, science fiction studies, sociology of literature, sociology of science

Contact: krawczykstanislaw@gmail.com

ResearchGate, Academia.edu

Education:

  • Ph.D. in Sociology: University of Warsaw (2019)
  • MA in Polish Philology (in the MISH program): Adam Mickiewicz University in Poznań (2011)
  • MA in Psychology: Adam Mickiewicz University in Poznań (2011)

Selected publications:

Garda Maria B. & Stanisław Krawczyk. (2017). Ćwierć wieku polskich badań nad grami wideo [Twenty-Five Years of Digital Game Research in Poland]. Teksty Drugie, 28(3), pp. 69-86.

Krawczyk Stanisław, Sterczewski Piotr & Mateusz Kominiarczuk. (2017). Groznawstwo, którego nie było. Polemika z książką Katarzyny Marak i Miłosza Markockiego „Aspekty funkcjonowania gier cyfrowych we współczesnej kulturze” [The Game Studies That Have not Been: A Polemic with Aspekty funkcjonowania gier cyfrowych we współczesnej kulturze [Aspects of the Functioning of Digital Games in Contemporary Culture] by Katarzyna Marak and Miłosz Markocki]. Teksty Drugie, 28(3), pp. 251-266.

Krawczyk Stanisław. (2016). Perspektywa krytyczna w polskich badaniach gier cyfrowych. Analiza publikacji [Critical Approach in the Polish Research on Digital Games: Analysis of Publications]. Kultura Współczesna, 24(2), pp. 20-32.

Filiciak Mirosław, Sterczewski Piotr, Schweiger Bartłomiej, Frelik Paweł & Stanisław Krawczyk. (2016). Trybalizm, pominięcia, uprzedzenia. Badania gier z perspektywy krytycznej [Tribalism, Exclusions, Prejudice: Game Studies From a Critical Perspective]. Kultura Współczesna, 24(2), pp. 9-19.

Selected conference presentations:

Krawczyk Stanisław, Michael S. Debus & Maria Garda. (2017). The Reflexive Turn? An Overview of Recent Debates on the Status of Game Studies. Central and Eastern European Game Studies Conference, 4th edition, Trnava, 28-30 September 2017.

Garda Maria & Stanisław Krawczyk (2016). Twenty-Five Years of Digital Games Research in Poland. Joint conference of the Digital Games Research Association and the Foundations of Digital Games. Dundee, 1-6 August 2016.